Wednesday, October 24, 2012

The Return of Gregmation

It has been a very long time since my last post because I've been ubber busy working my films and stuff. Well now I'm back!!! Expect a huge update very soon :)

Wednesday, April 18, 2012

Some Sketches from my Sketchbook




These are some ruff drawings I pulled out of my sketchbook just to show. In these I was working simplifying the anatomy to quick animatable forms. I'd like to note that most of these drawings came strait from my head with no reference.

Wednesday, March 14, 2012

Trailer of "The Wishing Fountain"

I present to you the first trailer of my 2D short film "The Wishing Fountain."


Created and Directed by Greg Mitchell
Narrated by Greg Mitchell
Sound mix by Greg Mitchell and sound taken from Epic Sound Pack

Wednesday, March 7, 2012

The Wishing Fountain: Background P9 Process



This is the background I just completed for my 2D short film film titled "The Wishing Fountain." I worked this out using my favorite painting medium, Photoshop, and I did the rest rest of the effects in Toonboom Animate Pro.

Saturday, March 3, 2012

First Car Concept for "Drop Top Delivery"

Now I'm exploring the car design for the character. I was inspired by a TVR concept car but now I'm thinking of toning the car down to something much simpler. Much much simpler.

Friday, March 2, 2012

Concepts for my Senior Film "Drop Top Delivery"



Here is my first pass at concepts for the delivery driver in my upcoming short senior film "Drop Top Delivery." I really like the beginning concept of this guy but expect some serious changes by production time.

Monday, February 27, 2012

More Concept Work

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I started out doing another drawing for my short but at some point I decided that I just wanted to make the picture into something else. Here are the process breakdowns. From sketch to color to final piece.

Concept Art for my Short "The Wishing Fountain"



Thursday, February 9, 2012

Game Art for Omnomoros

From Jan 27-29 I participated in The Global Game Jam 48 hour challenge on team Primoridal Unity to create the game Omnomoros. I created all the art and animation for the game using Photoshop and Flash in a mere 48 hours and they worked hard coding until we had a finished 2 player game.

LINK TO IN GAME FOOTAGE


LINK TO FREE DOWNLOADABLE GAME

More Traditional Work





First Post: Life Drawing


 Here are a few traditional pieces I rendered while in
Life Drawing class at SCAD.